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BmnSpillInfo.h
Go to the documentation of this file.
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#ifndef BMNSPILLINFO_H
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#define BMNSPILLINFO_H
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// #include <chrono>
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// BmnRoot
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#include "SpillStatus.h"
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// using SysClock = std::chrono::system_clock;
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// using SysPoint = std::chrono::time_point<SysClock>;
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struct
BmnSpillInfo
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{
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SysPoint
start_ts
;
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SysPoint
stop_ts
;
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SpillCntrs<SpillStatus::counters_cnt>
counters
;
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std::vector<SpillStatus>
vec_spill_status
;
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// TTimeStamp start_ts;
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// TTimeStamp stop_ts;
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// TTimeStamp record_ts;
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// ClassDef(SpillInfo, 1);
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};
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#endif
/* BMNSPILLINFO_H */
SysPoint
std::chrono::time_point< SysClock > SysPoint
Definition
BmnFunctionSet.h:14
BmnSpillInfo
Definition
BmnSpillInfo.h:12
BmnSpillInfo::stop_ts
SysPoint stop_ts
Definition
BmnSpillInfo.h:14
BmnSpillInfo::vec_spill_status
std::vector< SpillStatus > vec_spill_status
Definition
BmnSpillInfo.h:16
BmnSpillInfo::start_ts
SysPoint start_ts
Definition
BmnSpillInfo.h:13
BmnSpillInfo::counters
SpillCntrs< SpillStatus::counters_cnt > counters
Definition
BmnSpillInfo.h:15
SpillCntrs
Definition
SpillCntrs.h:9
base
data
BmnSpillInfo.h
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