1#ifndef BMNMETADATARAW_H
2#define BMNMETADATARAW_H
6#include <unordered_map>
18using std::unordered_map;
41 map<SysPoint, BmnSpillInfo>&
SpillMap() {
return spill_map; }
50 vector<SpillStatus> vec_spill_status;
53 map<SysPoint, BmnSpillInfo> spill_map;
std::unordered_map< std::string, std::pair< uint32_t, uint16_t > > Name2SerCh
std::map< T0MapKey, uint16_t > T0ChMap
std::unordered_map< std::string, uint16_t > NameChMap