#include <BmnEfficiency.h>
|
| | EffStore2D () |
| |
| | EffStore2D (TString det, Int_t stat, map< Int_t, vector< pair< Double_t, Double_t > > > pairs) |
| |
| TEfficiency * | efficiency (Int_t qpBin=0, TString hType="", TString det="GEM") |
| |
| TEfficiency * | efficiency4range (Int_t range, Int_t qpBin=0, TString det="GEM") |
| |
| virtual | ~EffStore2D () |
| |
| | EffStore () |
| |
| | EffStore (TString det, Int_t stat, Int_t mod, TString z="") |
| |
| | EffStore (TString det, Int_t stat, TString z="") |
| |
| void | IncreaseNominatorByUnity () |
| |
| void | IncreaseDenominatorByUnity () |
| |
| void | AddHitCoordinates (BmnHit *hit, Double_t eff=1.) |
| |
| Double_t | Efficiency () |
| |
| TString | Detector () |
| |
| Int_t | Station () |
| |
| Int_t | Module () |
| |
| TString | Zone () |
| |
| vector< TLorentzVector > | CoordinatesAndEffs () |
| |
| virtual | ~EffStore () |
| |
Definition at line 258 of file BmnEfficiency.h.
◆ EffStore2D() [1/2]
| EffStore2D::EffStore2D |
( |
| ) |
|
|
inline |
◆ EffStore2D() [2/2]
| EffStore2D::EffStore2D |
( |
TString |
det, |
|
|
Int_t |
stat, |
|
|
map< Int_t, vector< pair< Double_t, Double_t > > > |
pairs |
|
) |
| |
|
inline |
◆ ~EffStore2D()
| virtual EffStore2D::~EffStore2D |
( |
| ) |
|
|
inlinevirtual |
◆ efficiency()
| TEfficiency * EffStore2D::efficiency |
( |
Int_t |
qpBin = 0, |
|
|
TString |
hType = "", |
|
|
TString |
det = "GEM" |
|
) |
| |
|
inline |
◆ efficiency4range()
| TEfficiency * EffStore2D::efficiency4range |
( |
Int_t |
range, |
|
|
Int_t |
qpBin = 0, |
|
|
TString |
det = "GEM" |
|
) |
| |
|
inline |
The documentation for this class was generated from the following file: